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Legend

W: Wall

1 – 6: Your units, in order of team composition. Friend unit is 6. Note: 2* – 6* appear on Enemy turn 1

A#: Enemies

B#: Enemies, appear on Enemy turn 1

Enemies

A1: Imperial Army Charge Assault. CP 258, HP 207

B1, B2: Imperial Army Assault. CP 284, HP 228

B3, B4: Imperial Scout Sniper. CP 281, HP 132.

B5: Imperial Army Support. CP 284, HP 183. Special Attack: Heal (single unit)

Summary
A lone Imperial unit was running away and calling for reinforcements. Leahs first appears on the battlefield, and Puris was unable to catch up - Jeanie explains that this was due to how Leahs is an Assault type unit, so she has broad range of movement and high melee attack power. Leahs uses this opportunity to move ahead.

After Leahs' turn (the Imperial can easily be defeated with Explosive Knockback), enemy reinforcements appear. Puris and Jeanie also appear, finally catching up. Presuming that Leahs went ahead, the enemy reinforcements surround and start to overwhelm Leahs - and Jeanie introduces her Support type unit to have healing abilities. (You don't really need to heal Leahs, she can tank the hits).

Finishing the Imperial units, Leahs complains that she overworked her engine, and was unable to return to the Asgard. Mina (Asgard operative) reports that Puris and Jeanie had to tow Leahs back. Christine makes note that the Imperial was running from something, but Player dismisses this - not realizing that this was just the tip of the iceberg...

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