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Hera
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'''Hera''' is the preferred [[suits]] of [[Florence]] [[File:Hera.png | center | 450px]] ==Summary== Manufactured by [[APRON]]. A support suit with a medical theme. Popular among Pixies ==Stats== {{SuitStatsPref | name = Hera | class = Support | height = 12.6m <!-- Rank C --> | CRT%-C = 3 | CRIT-C = 132.9 | CNTR-C = 15.9 | STNĪ©-C = 10.3 | FRZĪ©-C = 5.1 | SILĪ©-C = 0 | ACDĪ©-C = 5.2 | weight-C = 21.2t | output-C = 3015kw | iconname-C = HeraCicon | HP-C-MIN = 501 | MP-C-MIN = 100 | ATK-C-MIN = 118 | DEF-C-MIN = 45 | ACC-C-MIN = 108 | EVA-C-MIN = 125 | HP-C-MAX = | MP-C-MAX = 100 | ATK-C-MAX = | DEF-C-MAX = | ACC-C-MAX = | EVA-C-MAX = <!-- Skills C --> | nameC1 = Normal Attack 1 | iconnameC1 = Skill bullet normal attack active | mpC1 = 0 | recycleC1 = 0 | descriptionC1 = Inflicts damage equal to 100% of Attack to the target. | nameC2 = Area Care | iconnameC2 = Skill area healing dot active | mpC2 = 25 | recycleC2 = 3 | descriptionC2 = Restore HP of allies within range equal to 80% of Attack for 2 turns. | nameC3 = Reactivation | iconnameC3 = Skill restart active | mpC3 = 70 | recycleC3 = 4 | descriptionC3 = Reactivate an ally unit that has already performed an action. Reactivated units use 50% more MP for 2 turns. <!-- Rank B --> | CRT%-B = 4 | CRIT-B = 134.5 | CNTR-B = 18.6 | STNĪ©-B = 10.8 | FRZĪ©-B = 5.6 | SILĪ©-B = 0.5 | ACDĪ©-B = 5.7 | weight-B = 21.3t | output-B = 3210kw | iconname-B = HeraBicon | HP-B-MIN = 676 | MP-B-MIN = 100 | ATK-B-MIN = 159 | DEF-B-MIN = 62 | ACC-B-MIN = 146 | EVA-B-MIN = 169 | HP-B-MAX = | MP-B-MAX = 100 | ATK-B-MAX = | DEF-B-MAX = | ACC-B-MAX = | EVA-B-MAX = <!-- Skills B --> | nameB1 = Normal Attack 1 | iconnameB1 = Skill bullet normal attack active | mpB1 = 0 | recycleB1 = 0 | descriptionB1 = Inflicts damage equal to 100% of Attack to the target. | nameB2 = Area Care 1 | iconnameB2 = Skill area healing dot active | mpB2 = 25 | recycleB2 = 3 | descriptionB2 = Restore HP of allies within range equal to 95% of Attack for 2 turns. | nameB3 = Reactivation 1 | iconnameB3 = Skill restart active | mpB3 = 65 | recycleB3 = 4 | descriptionB3 = Reactivate an ally unit that has already performed an action. Reactivated units use 50% more MP for 2 turns.0 <!-- Rank A --> | CRT%-A = 5.1 | CRIT-A = 136 | CNTR-A = 21.3 | STNĪ©-A = 11.4 | FRZĪ©-A = 6.1 | SILĪ©-A = 1 | ACDĪ©-A = 6.2 | weight-A = 21.5t | output-A = 3350kw | iconname-A = HeraAicon | HP-A-MIN = 1147 | MP-A-MIN = 100 | ATK-A-MIN = 271 | DEF-A-MIN = 105 | ACC-A-MIN = 248 | EVA-A-MIN = 287 | HP-A-MAX = | MP-A-MAX = 100 | ATK-A-MAX = | DEF-A-MAX = | ACC-A-MAX = | EVA-A-MAX = <!-- Skills A --> | nameA1 = Normal Attack 1 | iconnameA1 = Skill bullet normal attack active | mpA1 = 0 | recycleA1 = 0 | descriptionA1 = Inflicts damage equal to 100% of Attack to the target. | nameA2 = Area Care 2 | iconnameA2 = Skill area healing dot active | mpA2 = 25 | recycleA2 = 3 | descriptionA2 = Restore HP of allies within range equal to 110% of Attack for 2 turns. | nameA3 = Reactivation 2 | iconnameA3 = Skill restart active | mpA3 = 60 | recycleA3 = 4 | descriptionA3 = Reactivate an ally unit that has already performed an action. Reactivated units use 50% more MP for 2 turns.0 <!-- Rank S --> | CRT%-S = 6.1 | CRIT-S = 137.5 | CNTR-S = 23.9 | STNĪ©-S = 11.9 | FRZĪ©-S = 6.6 | SILĪ©-S = 1.5 | ACDĪ©-S = 6.7 | weight-S = 21.6t | output-S = 3520kw | iconname-S = HeraSicon | HP-S-MIN = 2349 | MP-S-MIN = 100 | ATK-S-MIN = 555 | DEF-S-MIN = 215 | ACC-S-MIN = 509 | EVA-S-MIN = 588 | HP-S-MAX = | MP-S-MAX = 100 | ATK-S-MAX = | DEF-S-MAX = | ACC-S-MAX = | EVA-S-MAX = | nameS1 = Normal Attack 1 | iconnameS1 = Skill bullet normal attack active | mpS1 = 0 | recycleS1 = 0 | descriptionS1 = Inflicts damage equal to 100% of Attack to the target. | nameS2 = Area Care 3 | iconnameS2 = Skill area healing dot active | mpS2 = 25 | recycleS2 = 3 | descriptionS2 = Restore HP of allies within range equal to 110% of Attack for 2 turns. | nameS3 = Reactivation 3 | iconnameS3 = Skill restart active | mpS3 = 55 | recycleS3 = 4 | descriptionS3 = Reactivate an ally unit that has already performed an action. Reactivated units use 50% more MP for 2 turns.0 <!-- Rank S2 --> | CRT%-S2 = 7.1 | CRIT-S2 = 139.1 | CNTR-S2 = 26.6 | STNĪ©-S2 = 12.4 | FRZĪ©-S2 = 7.1 | SILĪ©-S2 = 2 | ACDĪ©-S2 = 7.3 | weight-S2 = 21.8t | output-S2 = 3720kw | iconname-S2 = HeraS2icon | HP-S2-MIN = 5636 | MP-S2-MIN = 100 | ATK-S2-MIN = 1332 | DEF-S2-MIN = 516 | ACC-S2-MIN = 1222 | EVA-S2-MIN = 1411 | HP-S2-MAX = | MP-S2-MAX = 100 | ATK-S2-MAX = | DEF-S2-MAX = | ACC-S2-MAX = | EVA-S2-MAX = <!-- Skills S2 --> | nameS21 = Normal Attack 1 | iconnameS21 = Skill bullet normal attack active | mpS21 = 0 | recycleS21 = 0 | descriptionS21 = Inflicts damage equal to 100% of Attack to the target. | nameS22 = Area Care 4 | iconnameS22 = Skill area healing dot active | mpS22 = 25 | recycleS22 = 3 | descriptionS22 = Restore HP of allies within range equal to 125% of Attack for 2 turns. | nameS23 = Reactivation 4 | iconnameS23 = Skill restart active | mpS23 = 50 | recycleS23 = 4 | descriptionS23 = Reactivate an ally unit that has already performed an action. Reactivated units use 50% more MP for 2 turns.0 <!-- Rank S3 --> | CRT%-S3 = 8.1 | CRIT-S3 = 140.6 | CNTR-S3 = 29.2 | STNĪ©-S3 = 12.9 | FRZĪ©-S3 = 7.6 | SILĪ©-S3 = 2.5 | ACDĪ©-S3 = 7.8 | weight-S3 = 21.9t | output-S3 = 3810kw | iconname-S3 = HeraS3icon | HP-S3-MIN = 15495 | MP-S3-MIN = 100 | ATK-S3-MIN = 3664 | DEF-S3-MIN = 1420 | ACC-S3-MIN = 3361 | EVA-S3-MIN = 3881 | HP-S3-MAX = | MP-S3-MAX = 100 | ATK-S3-MAX = | DEF-S3-MAX = | ACC-S3-MAX = | EVA-S3-MAX = <!-- Skills S3 --> | nameS31 = Normal Attack 1 | iconnameS31 = Skill bullet normal attack active | mpS31 = 0 | recycleS31 = 0 | descriptionS31 = Inflicts damage equal to 100% of Attack to the target. | nameS32 = Area Care 5 | iconnameS32 = Skill area healing dot active | mpS32 = 25 | recycleS32 = 3 | descriptionS32 = Restore HP of allies within range equal to 125% of Attack for 2 turns. | nameS33 = Reactivation 5 | iconnameS33 = Skill restart active | mpS33 = 45 | recycleS33 = 4 | descriptionS33 = Reactivate an ally unit that has already performed an action. Reactivated units use 50% more MP for 2 turns.0 <!-- Rank S3+1 --> | CRT%-S31 = 8.1 | CRIT-S31 = 140.6 | CNTR-S31 = 29.2 | STNĪ©-S31 = 12.9 | FRZĪ©-S31 = 7.6 | SILĪ©-S31 = 2.5 | ACDĪ©-S31 = 7.8 | height-S31 = 12.6m | weight-S31 = 21.9t | output-S31 = 4010kw | iconname-S31 = HeraS3-icon | HP-S31-MIN = 61980 | MP-S31-MIN = 100 | ATK-S31-MIN = 14656 | DEF-S31-MIN = 5680 | ACC-S31-MIN = 13444 | EVA-S31-MIN = 15524 | HP-S31-MAX = | MP-S31-MAX = 100 | ATK-S31-MAX = | DEF-S31-MAX = | ACC-S31-MAX = | EVA-S31-MAX = <!-- Skills S3+1 --> | nameS311 = Normal Attack 2 | iconnameS311 = Skill bullet normal attack active | mpS311 = 0 | recycleS311 = 0 | descriptionS311 = Inflicts damage equal to 130% of Attack to the target | nameS312 = Area Care 5 | iconnameS312 = Skill area healing dot active | mpS312 = 25 | recycleS312 = 3 | descriptionS312 = Restore HP of allies within range equal to 125% of Attack for 2 turns. | nameS313 = Reactivation 5 | iconnameS313 = Skill restart active | mpS313 = 45 | recycleS313 = 4 | descriptionS313 = Reactivate an ally unit that has already performed an action. Reactivated units use 50% more MP for 2 turns.0 <!-- Rank S3+2 --> | CRT%-S32 = 8.1 | CRIT-S32 = 140.6 | CNTR-S32 = 29.2 | STNĪ©-S32 = 12.9 | FRZĪ©-S32 = 7.6 | SILĪ©-S32 = 2.5 | ACDĪ©-S32 = 7.8 | height-S32 = 12.6 | weight-S32 = 21.9 | output-S32 = 4680kw | iconname-S32 = HeraS3-icon | HP-S32-MIN = 69727 | MP-S32-MIN = 100 | ATK-S32-MIN = 16488 | DEF-S32-MIN = 6390 | ACC-S32-MIN= 15124 | EVA-S32-MIN = 17464 | HP-S32-MAX = | MP-S32-MAX = 100 | ATK-S32-MAX = | DEF-S32-MAX = | ACC-S32-MAX = | EVA-S32-MAX = <!-- Skills S3+2 --> | nameS321 = Normal Attack 2 | iconnameS321 = Skill bullet normal attack active | mpS321 = 0 | recycleS321 = 0 | descriptionS321 = Inflicts damage equal to 130% of Attack to the target | nameS322 = Area Care 6 | iconnameS322 = Skill area healing dot active | mpS322 = 25 | recycleS322 = 3 | descriptionS322 = Restore HP of allies within range equal to 140% of Attack for 2 turns. | nameS323 = Reactivation 5 | iconnameS323 = Skill restart active | mpS323 = 45 | recycleS323 = 4 | descriptionS323 = Reactivate an ally unit that has already performed an action. Reactivated units use 50% more MP for 2 turns.0 <!-- Rank S3+3 --> | CRT%-S33 = 8.1 | CRIT-S33 = 140.6 | CNTR-S33 = 29.2 | STNĪ©-S33 = 12.9 | FRZĪ©-S33 = 7.6 | SILĪ©-S33 = 2.5 | ACDĪ©-S33 = 7.8 | height-S33 = 12.6 | weight-S33 = 21.9 | output-S33 = 5370kw | iconname-S33 = HeraS3-icon | HP-S33-MIN = 77475 | MP-S33-MIN = 100 | ATK-S33-MIN = 18320 | DEF-S33-MIN = 7100 | ACC-S33-MIN = 16805 | EVA-S33-MIN = 19405 | HP-S33-MAX = | MP-S33-MAX = 100 | ATK-S33-MAX = | DEF-S33-MAX = | ACC-S33-MAX = | EVA-S33-MAX = <!-- Skills S3+3 --> | nameS331 = Normal Attack 2 | iconnameS331 = Skill bullet normal attack active | mpS331 = 0 | recycleS331 = 0 | descriptionS331 = Inflicts damage equal to 130% of Attack to the target | nameS332 = Area Care 6 | iconnameS332 = Skill area healing dot active | mpS332 = 25 | recycleS332 = 3 | descriptionS332 = Restore HP of allies within range equal to 140% of Attack for 2 turns. | nameS333 = Reactivation 6 | iconnameS333 = Skill restart active | mpS333 = 40 | recycleS333 = 4 | descriptionS333 = Reactivate an ally unit that has already performed an action. Reactivated units use 50% more MP for 2 turns.0 <!-- Rank US --> | CRT%-US = 9.1 | CRIT-US = 142.1 | CNTR-US = 31.9 | STNĪ©-US = 15.5 | FRZĪ©-US = 10.2 | SILĪ©-US = 15 | ACDĪ©-US = 10.4 | height-US = 13.9m | weight-US = 22.9t | output-US = 6170kw | iconname-US = HeraUSicon | HP-US-MIN = 57707 | MP-US-MIN = 100 | ATK-US-MIN = 13552 | DEF-US-MIN = 4920 | ACC-US-MIN = 12561 | EVA-US-MIN = 14162 | HP-US-MAX = | MP-US-MAX = 100 | ATK-US-MAX = | DEF-US-MAX = | ACC-US-MAX = | EVA-US-MAX = <!-- Skills US --> | nameUS1 = Icy Attack 2 | iconnameUS1 = Skill bullet freezing boom attack active | mpUS1 = 0 | recycleUS1 = 0 | descriptionUS1 = Inflicts damage equal to 110% of ATK to the target. Inflicts an additional 55% damage to Frozen targets. | nameUS2 = Area Care 6 | iconnameUS2 = Skill area healing dot active | mpUS2 = 25 | recycleUS2 = 3 | descriptionUS2 = Restore HP of allies within range equal to 140% of Attack for 2 turns. | nameUS3 = Reactivation 6 | iconnameUS3 = Skill restart active | mpUS3 = 40 | recycleUS3 = 4 | descriptionUS3 = Reactivate an ally unit that has already performed an action. Reactivated units use 50% more MP for 2 turns. <!-- Rank US+1 --> | CRT%-US1 = 9.1 | CRIT-US1 = 142.1 | CNTR-US1 = 31.9 | STNĪ©-US1 = 15.5 | FRZĪ©-US1 = 10.2 | SILĪ©-US1 = 15 | ACDĪ©-US1 = 10.4 | height-US1 = 14.1m | weight-US1 = 24.1t | output-US1 = 7430kw | iconname-US1 = Heraicon | HP-US1-MIN = 230828 | MP-US1-MIN = 100 | ATK-US1-MIN = 54208 | DEF-US1-MIN = 19680 | ACC-US1-MIN = 50244 | EVA-US1-MIN = 56648 | HP-US1-MAX = | MP-US1-MAX = 100 | ATK-US1-MAX = | DEF-US1-MAX = | ACC-US1-MAX = | EVA-US1-MAX = <!-- Rank US+2 --> | iconname-US2 = Heraicon | height-US2 = | weight-US2 = | output-US2 = | HP-US2-MIN = | MP-US2-MIN = 100 | ATK-US2-MIN = | DEF-US2-MIN = | ACC-US2-MIN = | EVA-US2-MIN = | HP-US2-MAX = | MP-US2-MAX = 100 | ATK-US2-MAX = | DEF-US2-MAX = | ACC-US2-MAX = | EVA-US2-MAX = }}
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